December 264 – News & Rumors

Talk of the peace treaty signed this month is on the lips of nearly everyone on Mardrun, some praising it for bringing an end to the war, others arguing that it will simply lead to additional conflicts. Both are correct, in a sense: While the treaty did bring about peace between Clans Nightriver and Grimward and will result in the termination of additional combat between the two largest armies, already Clans Stormjarl and Squallborn have voiced their anger with the treaty. Feeling left out and betrayed by those they once considered allies, Clan Stormjarl specifically has announced that they will not sign this treaty if it remains as it is currently written. They have once again put out the call for allies to stand with them, to help them reclaim their lands stolen by Clan Grimward despite the treaty. A cry of outrage from numerous diplomats and representatives has been voiced as well as the legitimacy of such a meeting to finalize a treaty and who actually had authority to speak on behalf of whom is still lacking definitive detail, and threats of increased diplomatic presence by various groups seems to be on the horizon. Whether this agreement and the document written will continue to deescalate the ulven civil war or plunge some Clans further into conflict is still unknown.

Still, there is much cause for celebration as the Grimward war machine has ground to a halt due to the valiant actions of Clan Nightriver and the Coalition. As an honor debt for this massive conflict is agreed upon and paid in both materials and honor bound working hands, reparations will be arriving soon to be distributed as Branthur sees fit. Cases could be made for some of the smaller settlements to earn a piece of that deal, though the final decision lies with the Clanleader alone. Rumors are already stirring that the smaller Clans will be vying for material wealth for their contributions to the civil war. Pressure on Clan Nightriver from numerous angles will most likely force Branthur’s hand into being overly generous with payments of restitution to his allies but only time will tell.

The human colonies have generally been very receptive to this new treaty, eager for the chance to build, trade, and expand without the threat of Grimward aggression. Plans are already in motion for the construction of additional outposts and trade roads, and modest celebrations have been held in a number of venues to rejoice at the end to more major bloodshed. Some are wary of the repercussions such a treaty will undoubtedly carry and take Stormjarl’s threats of rebellion against the treaty very seriously, but for the most part, the mood is jovial and light. News continues to spread about a potential large scale contract with New Aldoria beginning in the spring, but the details of the contract still remain a mystery.

For the past several months, many have noted and reported the suspicious movements of the Mordok, many of which had been heading north with alarming focus. This month, however, the news turned more ominous: no movement had been mentioned at all. Optimists are hopeful that it is simply because of the winter and possible coming storms. Others are less than convinced, believing it to be a sign that the Mordok are themselves the coming storm. For now, though, only time will tell what the creatures will bring with them, if and when they return.

As political turmoil begins to swell on Mardrun in place of bloody combat, citizens and leaders alike are looking for any way to keep spirits high and dissention low. This month may well prove to be just what is needed: The Great Wolf’s Hunt is rapidly approaching, a holiday during which no Ulven hunt, saving that honor instead for the Great Wolf. In addition, word has begun to spread that a week prior to that, a celebration will be held in honor of Halvar Steinjottun, Clanleader of Steinjottun. The Clanleader, eagerly anticipating his 50th year, has organized a Stag Hunt on the night of his birthday, with the hunter or warrior tasked with bringing down the beast rewarded with a seat of honor at the feast of the Great Wolf’s Hunt.

November 264 – News & Rumors

Word has spread far and wide of the recent battles fought on the front lines of the civil war: Haygreth’s forces marched to battle after feigning retreat, moving in numbers unseen by the Ulven. Branthur personally led his warriors in a seemingly reckless charge to drive them back, hoping to cripple the opposing army into submission. Entering the battle outnumbered and unprepared, the Nightriver forces, accompanied and supported by units from throughout the Coalition, stood their ground in a valiant effort. Particularly through the sacrifices made by those commanding the rear outpost, drawing several Grimward warpacks away from the front lines to their position, was the Nightriver counterassault a surprising victory. Though many lost their lives that day, and many more will forever bear the scars of that battle, the day was one for Clan Nightriver and their allies.

In the end, Haygreth’s forces were forced back into their own territory and beyond, though with the chill of winter setting in, Branthur chose not to pursue them further, much to the ire of some clans who wanted to crush those they had come to see as invaders once and for all. Branthur has remained steady in his course of action, though, insistent on not stretching his army too thin and allowing Grimward to retaliate too effectively.

Branthur has made it known that there will be a meeting midway through the coming month in order to begin to talk terms with Grimward. This is the closest thing to a resolution that has been seen since the outbreak of the Civil War and should be cause for celebration, though not all are excited. Some of the allied clans have expressed their concerns with this meeting, worried that the talks will be focused on Nightriver and Grimward, leaving those on the outskirts to their own devices and defense. Axehound has stated their concerns that Whiteoak retaliation will pose a substantial threat to their clan. Stormjarl has demanded the return of their lands, and have hinted at the possibility of using force to take it back if need be.

News of this upcoming meeting spreads quickly, and has caused a surprising amount of turmoil in Newhope and New Aldoria. Rumors have begun popping up from tavern to tavern, accusing this noble or that of plotting to continue the war, treaty or not. Though many are simply bar tales designed to slander a noble with opposing political beliefs, some of the rumors make decent points: war is a rather lucrative business, and has led to rather substantial profits for those capable of taking advantage of it. In addition, having bored, unemployed mercenaries wandering the city streets could prove dangerous. That being said, the general populace is eager for an end to this war. New Aldoria, on the other hand, seems to have taken the opposite approach: Prince Aylin has made very public his hopes for a peaceful and expedient end to this conflict, despite protests from many of his merchants and mercenaries, who fear that peace will bring economic stagnation. Prince Aylin has assured them, however, that the end of the war will be nothing but beneficial for those loyal to New Aldoria.

Mordok activity south of the Dirge Swamp has continued to decline this month, almost to the point of disappearance. It has been weeks since hunters have stumbled across even the odd patrol of the beasts in the Great Forest. The hunters themselves are not complaining: a day with no Mordok is a good day, indeed. The Daughters in the area, however, tell a different story. The lack of activity is a troublesome omen indeed; if the Mordok are not here, where are they and what are they doing? Night guards to the north have reported a few instances of small bands of Mordok sneaking back into the swamp under cover of darkness, though they tend to keep their distance.

October 264 – News & Rumors

Fighting on the front lines is intense during the first few days of the month as both sides attempt to push through before the winter sets in. Bare-chested berserkers from Clan Whiteoak clash against Longfang shields. Volleys of spells are loosed by the Archons standing shoulder-to-shoulder with Daughters of Gaia, only to draw the response of a rain of arrows from across the line. Clerics bearing the blue and white of Bos Mezar hold their ground beside those from the Order of Arnath’s Fist, meeting their opposition with a wall of steel, shields, and faith. With their green hoods as camouflage, several Rangers are able to get the drop on a unit of Grimward warriors as they approach the main battle, setting themselves up for a fight to aid the rest of the line. Wood splinters and steel gleams as the combined forces of Nightriver, Newhope, and New Aldoria stands firm against a wave of Grimward attackers, weathering the storm before returning the fury in kind. With little to look forward to save the red and gold of the Phoenix caravans bringing food to the camps, the hungry warriors are beginning to feel the desperation of this war, hoping to return soon and see and end of all this bloodshed. After the previous weeks of deadly combat, however, there is a surprising break in the fighting. Troops readily seize the opportunity to rest and tend to their wounded, though the leaders present remain wary and maintain their patrols. Shortly thereafter, scouts return, gasping for breath after their journey but quickly recovering enough to manage a smile…

News from the front lines arrives in a hurry, with couriers and hawks bearing joyous news: The Grimward forces are, in large part, retreating! The final push before the coming winter seems to have been a success, giving Coalition forces a much-needed chance to rest and recover. A number of Whiteoak and Grimward warpacks remain in the area, however, and are still cause for concern to those stationed on the vanguard. A general unease settles over much of the main force as they press the retreat, coming across a multitude of Grimward camps, all but abandoned: Tents are left standing, coals still warm in fire pits, the occasional bit of food or clothing left scattered about.

Clan Shattered Spear, eager to return home, has sent word through the many units stationed on or near their territory that the would be willing to discuss terms with any who are willing to hold their lines for the winter. Many among Nightriver have expressed a degree of disgust with such offers, insisting that Shattered Spear warriors should defend their own homes, not hire the work out to others. Tensions have been building in shared camps, and though neither side has been dissuaded from their points, these arguments have not escalated beyond words.

As news of the retreat reaches Newhope, a cry of excitement can nearly be heard blocks away from its source: Martingale Manor. Quickly, fliers are posted and distributed around the bustling city, inviting one and all to a gala to be held “in honor of the brave men and women who fought to bring this bloody mess to an end” near the end of the winter. Many lower-class citizens, however, have taken to the streets in what have as of yet remained non-violent protests decrying the wasteful manner of these parties, especially during a time of such need. The down-trodden in particular have not forgotten about the food shortage facing Newhope, despite the aid given by the Ravens and their agents in the city. Drastic measures may be taken, they warn, if these goods to keep the city from starving are squandered on an obscenely extravagant party to appease the whims of the wealthiest citizens. Martingale and other nobles have responded, insisting that the supplies they have received will be more than enough to last the winter, and that such an event will be good for morale and lead to higher yields in the months after the spring thaw. Concerns remain, judging by shortages from previous years, and more support would definitely be welcomed, though the city’s stores seem to be holding up thus far.

Despite being an early and reliable ally in the war, Clan Axehound has remained fairly quiet this month, with fewer reports trickling in regarding their current situation with Clan Whiteoak. The lack of information has many leaders worried, although Branthur has stepped in on a multitude of occasions to ease those concerns, assuring people that the nature of their relationship with Clan Whiteoak has likely caused them to be spending more time and effort on the war, rather than on their allies, and he feels it would be safe to assume the fighting has been dying down on that front as well, hopefully leading to Axehound returning to the war as a whole shortly.

Hushed whispers have been spreading throughout the front lines, following in Branthur’s wake: many warriors claim to have seen Kragen Bloodmoon himself, Warleader of Clan Nightriver, in custody. The reasoning for this has yet to be divined, although the frequency of these rumors lends credence to the story. Kragen’s personal warpack seems to have gone missing, although additional rumors claim they were branded and sent north to the Dirge Swamp to atone for whatever misdeeds could have led to such a harsh punishment with their lives. Worry spreads among the camp, although Branthur has announced plans to address the group as a whole when the time is right. He has requested the presence of a multitude of clans for the announcement, and rumor has it that even Clan Grimward’s presence has been requested.

The Truthseekers of Clan Spiritclaw have been hard at work attempting to locate any and all Lorespeakers they may be able to find, though their resources are stretched thin. Many packs have begun offering rewards for information that leads to the apprehension of a Lorespeaker, more for the capture of one alive. They insist that they mean to question those they find, although rumors of vigilante justice among other clans have led to some concern about Spiritclaw’s true intentions.

Clan Stormjarl, thirsty for vengeance for their fallen brothers and sisters, is eager to push into Grimward territory. Taking advantage of the situation, they claim, could set Grimward back on their heels enough to force them to surrender if they cannot withstand the winter. Stormjarl will be hard pressed to inflict any significant damage on Clan Grimward at this time due to their reduced numbers, but have been emboldened by the effectiveness of their tactics to remove any strategic value from the lands they once called home. Grimward-controlled villages, once in Stormjarl territory, have had their fields salted, their crops burned, and their walls sabotaged, making them more trouble to hold than they are worth. This has led to the vast tract of land spanning between Stormjarl and Grimward, colloquially known to Stormjarl as “Haygreth’s Scar”, a region of barren fields, charred remains of buildings, and an eerie quiet more deafening than the battles that led to its inception. Clan Ironmound, however, has seen enough blood shed for this year and is insisting that the Coalition remains in place, bolstering defenses in preparation for the Spring thaw which will inevitably bring more fighting, and have been calling for warriors and laborers alike both to hold the lines and begin construction on additional buildings in the area.

As the soldiers and warriors take full advantage of their small vacation from the fighting, their leaders remain unconvinced. While some are using this opportunity to build morale among their troops, others insist they remain vigilant. Grimward’s retreat seemed too hasty and premature. Until that day comes, however, time will only tell what the future holds for the Coalition…

September 264 – News & Rumors

Worry spreads in hushed tones across the continent this month as both sides in the Civil War see a dramatic increase in aggression, especially near the Pass through the Great Wolf’s Hackles. In a large-scale push to wound their opponent before the chill of winter forces them to stay their hand, Branthur Nightriver has once again put out the call for any and all who reside on his land to do their part to ensure a swift victory. Several of his warpacks, accompanied by those of his allies and the units sent by the Coalition and Colony armies have been able to make a solid push into Grimward territory this month, though the offensive has left them less able to defend some key positions, an opportunity that Grimward has seized with haste. Momentum has built on both sides, each refusing to back down. Even a handful of Lions from the Order of Arnath’s Fist, along with a unit of militiamen bearing the mark of Starkhaven have come forward offering their skills both on and off the battlefield, their resolve strengthened by the support gathered by the Coalition. The entire border that Clan Grimward shares with Clans Ironmound and Shattered Spear has become a war zone, often erupting into small hit-and-run attacks. Full-scale decisive battles have yet to rage, though the pressure building in the region surely means that it will not be long before they do. Several villages are raided on both sides of the war, each side eager to lash out at their enemy. The fighting is not confined to the Ironmound, Shattered Spear, and Grimward borders, however: Increased aggression from both Clan Whiteoak and Clan Axehound has been reported, both seizing an opportunity to harm their ancestral foe. Ships bearing the emblem of Clan Squallborn have been spotted in increasing number along the coasts, though the small clan’s territory itself has remained mostly quiet. By order of Graytir, Stormjarl warpacks have begun to retake their homeland in a bold maneuver, opting to burn the buildings and crops to the ground rather than attempt to weather the storm of Grimward invasion. This has led to a long swath of land being rendered unusable in the hopes that Grimward will be unable to use the land they have conquered. The massive movement spurred by the war is unrivaled in Ulven recorded history, both of warriors marching to the front lines and civilians evacuating their homes, which are no longer safe. Clans Grimward and Ironmound (along with their Longfang allies) released a number of documents recovered from a Lorespeaker cache deep in the Dirge Swamp recently, turning the concept of Ulven honor on its head. The documents – which seem to indicate that not only was it not taboo for Ulven to kill each other generations ago, it was not even uncommon – have helped to justify the bloodshed to some of the more eager warriors, no longer fearful of the dishonor they may face in the next life. Many, however, still cling to the ways they were taught, ready to defend their homes to the death, but uneasy about killing their own kind. The killing of their brothers and sisters was bad enough when it was kept to small border skirmishes, but now clans march to a war the likes of which has not been seen in generations, if these documents are to be trusted.

Without a solid effort to remove the invaders from the coastal Nightriver villages, warriors from Clan Whiteoak have been able to establish a foothold in unfriendly territory. With the bulk of Nightriver’s forces focusing on the front lines of the war, the berserkers have been able to raid and pillage virtually unopposed. A number of Chieftains in the area have urged Branthur to either help them or find someone who will. Such a task will surely not be as easy as it may sound, however, as reports have surfaced that the Squallborn ships, which originally deposited the troops on Nightriver soil, have remained in the area as well.

A number of Lorespeakers has already been captured and turned over to Cahal Spiritclaw and Branthur Nightriver, who have set about the delicate task of learning the truth from those who have proven themselves liars. The will of the Lorespeakers already captured seems to be stronger than anticipated, however, and efforts to extract information from them have proven relatively futile thus far. Threats of violence, shame, and even death seem not to faze the captives as they would a normal Ulven. Branthur has continued to offer rewards for the capture of any living Lorespeakers, however, hoping that one of them will reveal the true depths of their deception in due time. Many Ulven feel betrayed by these supposed historians, who appear to have willfully deceived the Ulven people for generations about their true history. As a result, vigilante justice continues to pop up in some of the more remote locations of Mardrun, the perpetrators eager to have their sense of vengeance appeased. This anger, justified or otherwise, has begun to spill over into other groups, however: A handful of reports indicate that a number of Truthseekers have gone missing in the past weeks, with others voicing their disapproval of the group’s inability to discover a lie of these proportions.

Newhope continues to struggle to maintain their level of involvement in the war, eager to not be outdone by New Aldoria. While they have communicated with Branthur and respectfully scaled back their shipments of food and supplies, many in the colony fear it will not be enough. Lord Baron Richards has swallowed his pride and put out a call for help, asking other settlements to pledge supplies for Newhope so the colony can survive the winter. If insufficient resources are gathered or promised, the colony will need to drastically reduce their involvement at this critical point in time.

Reports of Mordok acting strangely around the Great Forest continue, drawing the attention of several packs among the nearby clans. Ever the cunning predators, the Mordok have been eschewing their normal ways and completely avoiding all combat with the Ulven, focusing instead on their task at hand. Almost as if with a singular mind, the Mordok continue their exodus with relentless drive towards their goal: North.

A letter, hand delivered by a young Ulven dressed in brown with accents of the blue and black of Nightriver, arrives at each of the major settlements inside Nightriver territory. Others in more distant locales receive a hawk bearing the same message.

“To my allies, friends, and brothers among the Coalition,

The time has come for us to end this war. Recently I made it known that if you were to continue to live on my land, you would contribute to the fight, and you have done well in that regard. Now I must ask you once again to dig deep into your stores, your coffers, and your barracks for one final assault before the winter comes.

This coming month will be the most crucial to date. We must strike as deep as we are able into the Grimward war machine before the winter sets in. In doing so, Grimward will be forced to retreat and lick their many wounds while trying to survive the colder months. With any luck, they will soon realize the error of their ways and sue for peace, an outcome we can all revel in.

If you have troops, send them. If you have food, send it. If you can afford mercenaries and sellswords, send them as well. Any and all resources can be used, and your involvement will be rewarded once the day is ours.

The Ulven way is to run towards our problems, not away from them. That is precisely what we will do, and may the Great Wolf’s ears ring with our names before the day is through.

Fight with honor, brothers!

Branthur Nightriver,
Clanleader of Clan Nightriver”

August 264 – News & Rumors

The Coalition army has been able to clear the pass and has connected with Ironmound forces to form a northern front along the southern border of Clan Ironmound’s lands. Grimward forces have responded with increased aggression along the entirety of the line. What had in the past been sporadic attacks by individual units, have become have become more complex and coordinated with the goal of forcing gaps in the line which are quickly taken advantage of by forces held in reserve.
Although the last of the Coalition carts in the pass was able to escape the bandit force and deliver its supplies through the aid of nearby adventurers, the combined leadership on the northern front recognize that their local stockpiles will be insufficient to last until snowfall. The local leadership have called on any who are able to provide help in procuring, transporting, and protecting supplies for this front.

Two warpacks from Clan Whiteoak have covertly landed on Clan Nightriver’s shores with the help of Squalborn ships. These warpacks have already burned a small fishing village but did not kill the inhabitants. Farmers in the vicinity have been overheard planning an early harvest, stating that it is better to reap the crop before it’s time then to risk it being burnt in the field. As of yet, there has been no plan on how to deal with coastal attacks by Clan Nightriver’s enemies.

With all of the commotion elsewhere in their territory, a frightening occurrence goes mostly overlooked within the confines of Clan Nightriver’s lands. The remains of a third Squallborn ship made ground, this one a few miles west of Crow’s Landing, bearing no survivors and many scars from a fierce battle. Those who investigated the wreckage related vicious lacerations, infected wounds, and scorch marks on both of the corpses found lashed upside down to the wreckage.

Daughters of Gaia from Clan Riverhead have drawn the ire of the leadership of Clan Goldenfield, stirring the fears of many farmers in the area. The Daughters claim that the blight which impeded Goldenfield’s harvest last month was retribution from Gaia herself, seeking to punish her children who had strayed from her path. Ever the gracious and loving mother, she would not be as cruel as to outright kill her children, but by limiting their food supply, she would remind them of their place. The Clanleader of Goldenfield has reassured Branthur that he has no intention of removing his clan from the alliance, despite what their neighbor’s Daughters may claim.

Reports of lone Mordok sightings have started to trickle in from clans bordering The Great Forest. None of these reports would be of interest separately as Mordok are not uncommon in the area. All of these reports mention that without fail each of the individuals are headed north with some haste. Some reports note that the Mordok have failed to attack even the unarmed.

Hope surges within Clan Stormjarl as an entire village is freed from the yoke of Grimward occupation. A handful of hunters working behind enemy lines and allies that landed on the shore to assist them were able to defeat the guards keeping the village under control as a work camp and escort them to safety. These villagers and warriors were transported along the coast to safety in Stormjarl villages who are already crowded, but willing to shoulder the burden to see some of their own returned to them. News reaches the villagers less than a week after they make landfall that the Grimward solders they left alive decided to burn the village rather than be forced to stand guard over empty houses and fields.

Following the release of many documents detailing the true history of the Ulven people, a joint effort between Clans Nightriver and Spiritclaw has been formed, seeking any information regarding the Lorespeakers. Rewards have been offered by both clans for information leading to the discovery of these traitors, with substantially larger rewards for their capture, assuming they are kept alive. A number of smaller packs, namely among Shattered Spear, have taken matters into their own hands, branding and severing any Lorespeakers they come across.

In the fervor to press for a swift and decisive victory over Clan Grimward in the Pass, the colony of Newhope’s clerks seem to have overlooked their current inventories. Afraid of the repercussions of the war front losing supplies, the colony has put out a call to the smaller settlements in the area, asking them to dig deep and send whatever can be spared for the war effort as the colony will soon need to address the issue of its dwindling storehouses. As the civil war increases in intensity, the need to feed and supply troops in the field could be one of the most critical points of this conflict.

July 264 – News & Rumors

News regarding the war on all fronts spreads quickly through the major settlements of the Coalition, with the majority telling of great deeds in the Pass. Accompanied by several Nightriver warpacks, Coalition forces have managed to continually drive Grimward backwards. Although the Pass has not been taken, such a relentless assault will likely force Grimward to either abandon their position or divert additional resources away from the rest of the war to combat the problem. As allied troops continue their push through the Pass, the importance of pressing the advantage and breaking through is now even more obvious. Some fear that if the soldiers and warriors in the Pass cannot reach their Clan Ironmound and Clan Shattered Spear allies, it could drastically change the rest of the fighting. Soldiers need food and supplies each month, and stalling out the fighting could force the Coalition and its allies to use up more supplies than first anticipated. Grimward, now fully finished with conquering the Watchwolf territories, has begun its offensive in earnest against Clan Shattered Spear and Clan Ironmound. Small border skirmishes have been reported in numerous areas. While the continent focuses on the Pass and the battles near Ironmound, some worry about the other Grimward allies to the east; very little has been reported on the larger dealings of Clan Whiteoak and Clan Squallborn or what they have been up to.

The Market Fair, which recently took place in Crow’s Landing, also drummed up quite a few rumors. Through loose lips, a great deal of the continent now knows of the plan to formalize the Coalition, although feelings are mixed. Some see it as a great opportunity to bring the separate groups together for a single cause. Others see it as an affront to their freedoms or the first steps of a plan for dominance. Whatever the public opinion, the leaders of the Coalition are eager to see the draft of such a contract presented that they might make an informed decision moving forward. It is unknown at this time what the Coalition will formerly be as en entity, or what kind of power it will yield on the larger political scale.

A number of hawks from Clan Stormjarl arrive in the more prominent settlements of the Coalition, reminding their leaders that the offer of wealth in exchange for assistance in regaining their homeland and their honor from the clutches of Clan Grimward still stands. They insist that Ironmound has plenty of troops to hold their own lines, which they have not lost yet, whereas Stormjarl will require greater support to reclaim what was theirs. This message mirrors one from last year when Clan Stormjarl reached out offering wealth to those who would ally themselves with them.

Word from Clan Shattered Spear comes to Branthur Nightriver, informing him that relationships with Clan Riverhead have been strained as of late. Though they have avoided giving precise reasoning, Laifnar Icefury seems to be under the impression that the very traditional Priestesses of Clan Riverhead are beginning to grow weary of the presence of the colonists and are annoyed by Nightriver’s continued support of these outsiders. They have shown no indications of taking a side in the war, nor have they expressed any open hostility towards the coalition or their allies as a whole, but the reception of travelers and refugees has been much colder than it had been in the past and some reports have come through where tense situations and even violence has taken place between colonists and the local Clan Riverhead packs. This could become a large issue soon as the path around the Great Wolf’s Hackles back to Clan Nightriver territory travels directly through Clan Riverhead lands.

Panic sets in amongst the villagers of a small settlement of Clan Goldenfield. Their crop, which they had been preparing to harvest next month, has begun to wither and die, leading to starvation of their livestock and a strain to their workers. The source of this blight is unknown, but their Daughters are hard at work to cleanse the land. This will, unfortunately, result in fewer supplies available to the Coalition in the coming months unless a concentrated effort is made to assist them. The Clanleader has not yet reached out for aid, so it is unknown if the blight is small enough to be contained or if pride is getting in the way of the Clan’s leadership sending a call for aid.

Gustav Ironmound, Clanleader of Clan Ironmound, has made it known that after his Clan’s expedition into the dirge swamp, he has acquired a number of old Ulven texts that he intends to share with the other Clans. He has no intention of hiding these texts or keeping them from the Ulven people as a whole and apparently takes great pleasure in making sure it is known that representatives from his Clan had the honor of leading this expedition with the support of both sides of the war. Daughters, bearing copies of the texts, have begun traveling to numerous locations and freely share this information with others. Deep concern and confusion begins to set in with some of the Ulven people as the content of the texts is unsettling and questions many details of their history as a people. Whether this is a show of bravado and personal honor or a piece of some sort of larger plan is unknown at this time, but the impact of these texts being made public begins to travel like wildfire through the Ulven people.

June 264 – News & Rumors

The leadership of Lord Baron Richards has been surprisingly smooth. Under his command many troops and many more loads of supplies have been sent or promised to Nightriver and the warfront, an act which would have been horrifically time consuming in the bureaucratic old system. Many are optimistic for the city, hoping it will flourish under a single strong leader.

The new leader of Daven’s Reach has been visibly trying to extend his influence, a problem that many of the colonists and Ulven had hoped would be resolved by now but lack the resources to fix. Wanted posters have sprung up in many of the nearby settlements, although his agents have occasionally replaced these posters with their own mockeries, often depicting Lord Baron Richards or Prince Aylin as thieves instead. If whispers around the local taverns are any indication, his ideals may be gathering support, rallying others to his cause.

Letters from the new leadership of Clan Watchwolf have been delivered to Clan Nightriver, describing the treatment they have received at the hands of their Grimward conquerors: food has been distributed, families have not been uprooted and have been given time to grieve for their fallen before being enlisted by the Grimward war front. The end of the letter encourages Nightriver to reconsider their stance on the war, as life under Grimward rule has been better than it was during the war.

Clans Ironmound and Shattered Spear have vocally entered an agreement to protect each other’s borders should Grimward take their land during the fighting. This could be a huge step in solidifying the tenuous alliance with Clan Ironmound as it is the first true pledge to aid in the war, rather than simply withstand it.

Mordok activity near the edge of the Dirge Swamp was brutal again this month, with the creatures seemingly driven into a frenzy by something. These attacks on Clan Shattered Spear could prove costly and force them to redistribute forces away from the front lines. Clan Whiteoak also received their share of attention, drawing warriors away from their rivalry and allowing Clan Axehound the chance to perform a number of opportunistic raids.

Coalition reinforcements have been a large deterrent for Grimward aggression in the Pass, making their warpacks think twice about trying to take that territory and making them pay for every inch in blood. Well over a hundred well-rested warriors from Clan Nightriver have arrived at the Pass, accompanied by several dozen soldiers from both Newhope and New Aldoria and multiple wagons full of food, bandages, and weapons for the war effort, thanks in large part to campaigns executed by smaller factions giving and asking for aid in the war. The supplies alone have helped revitalize the troops stationed there, and the veritable army present could soon be a major issue for Clan Grimward.

Parts of Newhope were in an uproar late this month as Dominet Martingale hosted yet another elaborate party. As the chambers emptied, however, guards noticed that Martingale was nowhere to be found. Half the city was searched, much to the ire of many civilians until the man was eventually found passed out and hung over in a stable nearby.

Letters from Branthur Nightriver arrive at many notable locations among Coalition settlements. The letters issue a strongly worded reminder that many of the colonists are residing on his land and their honor is being called upon to make possibly the last push against Grimward. With Clan Ironmound on their side, Clan Nightriver has a strong chance to push into the heart of Grimward territory; though their enemy is expected to strike back viciously, so troops will be needed to secure the borders of Clans Shattered Spear, Stormjarl, and Ironmound.

Rumors have spread like wildfire of the recent expedition into the Dirge Swamp: despite the war, Ironmound, Grimward, and Coalition forces put aside their differences to reveal some secrets of the Ulven people. Many documents written in the old Ulven text were discovered on the trip, with the originals leaving with Grimward and translated copies finding their way into the hands of the Coalition. The true meaning of these documents has yet to be determined, and those in their possession have critical decisions ahead of them.

May 264 – News & Rumors

A large celebration was held in the colony of Newhope as Baron Richards is voted in as the single leader of the colony. Rumors spread like wildfire that seem to point at the Baron using a fair amount of resources securing allies within the colonies. Other candidates, such as Baroness Catherine who was close in the running, failed to acquire the political backing and settlement support needed to pull forward to win the vote. The colonists eagerly await the new direction of, the now properly titled, Lord Baron Richards.

Merchants on the road tell stories of a boisterous leader, a former Oarsmeet Pirate, rallying smaller groups and coordinating banditry out of Daven’s Reach. After Baroness Catherine was unable to retake her property and her hired Ulven warrior allies were repelled for several months, a clear message was given to all of those looking to oppose the colonies; join us in rebellion, take what you want to survive, and oppose those that would rule you. Drifters and unemployed mercenaries flock to the Reach in search of opportunity. This haven of banditry, if left unchecked, could become a major concern in the future.

Mordok activity near the DirgeSwamp spiked heavily this month, with merchants telling of larger and more organized raids by mordok. Rumors and fears spread at what the mordok are up to, as the change over the last two years in the mordok has been noticed by the northern most villages and the defending war packs of Clan Shattered Spear and Clan Whiteoak. Recent activity near Onsallas Village, the settlement of Pack Longfang, has caused even more rumors to soar as a strange ulven artifact was used by members of the Coalition to dig up something long buried in the swamp. News of this has reached many ears, and whispers abound about what it could be… and who might be interested in it.

After months of successful counter-raids against Grimward held positions in conquered Stormjarl territory, the warriors of Clan Stormjarl and their supporting allies have slowed their campaign down. There is now what appears to be a solid buffer between occupied Grimward territory and the Stormjarl defensive line now separates the two opposing clans. Wagons loaded with dried goods and materials were brought back to the Stormjarl settlement, denying Grimward access to them in the future. It is suspected that Clan Stormjarl will continue to strip its occupied territories of usable goods to deny them to their enemies.

After making several stops and acquiring some additional supplies, the caravan that left the colony has reportedly reached the Great Wolf’s Hackles. Traveling through the mountains, the caravan had reached the northern half of the Pass when they encountered the Vandregonian units in a skirmish with Grimward war packs. The caravan entered into a small skirmish with the Grimward warriors, focusing on defense and repelled the initial attack. The Newhope caravan was able to rally a defensive line and protect their wagons, but it is suspected that without additional troops it will be hard to make progress any further through the hackles. As the caravan established an area to make a semi-permanent camp, five war packs of Clan Nightriver and their supply wagons reached their position. Morale soars as almost 150 Nightriver warriors reach the defensive line in the Pass. Grimward war packs have retreated to the more defendable positions in the Pass, and it is unknown if they will attempt to hold out and delay the allied caravans moving through the Mountains.

A second caravan is being coordinated in Newhope, with mercenaries and Watch members leaving soon to the Pass. Two small mercenary companies of several dozen warriors and one unit of Colony Watch soldiers with a small supply wagon are departing soon to follow Baron Richard’s men and the Clan Nightriver war packs going through the Pass. Prince Aylin of New Aldoria is also pledging a unit of New Aldorian Footmen and has released a large stockpile of supplies to be used for the war effort. This caravan is due to leave for the pass in June.

Clan Ironmound has begun to mobilize war packs and move them to their western border in an attempt to prepare against the Grimward invasion. Several communities and settlements have begun erecting defensive walls and stockpiling supplies in their mountain storehouses. War packs on the northern edge of Ironmound territory collaborate with Clan Shattered Spear war packs, allowing for mutual defense and assistance to each other’s territories. Some of the members of the Coalition have pledged aid or begun to move their troops to the area, but some fear that if Grimward presses they could take advantage of the lack of a cohesive defense. Several war packs have already sent messages back stating that Grimward warriors have been seen moving towards outlying settlements in what appears to be a preparation for upcoming raids. Many fear that if Clan Nightriver and the Coalition fail to mobilize fast enough, Clan Ironmound may withdraw its allegiance.

April 264 – News & Rumors

The colony of Newhope continued to be a flurry of activity as the election for the future leader of the colony took place. Noble estates were host to many colonists coming to cast their vote and Colony Watch guards were everywhere making sure the election remained peaceful. The winner will be chosen amongst members of the Council of Ten and will be released next month in May. Rumors already are spreading as to who will win this monumental election and what agendas they will push for in the future. Nobles continue to gossip about who would be in the running, apparently instigated by some of the Council members themselves.

A large caravan was seen leaving the colony, flying the banners of Baron Richards and Lord Baron Montesque. The recent efforts of the Coalition and reports from some of their representatives have spurred on some of the Council to become more involved in the war. Wagons loaded down with months worth of food and supplies along with two units of veteran soldiers are headed to the Pass of the Great Wolf’s Hackles with the intent of helping bolster defenses there.

News has reached a number of taverns about a good sized fight taking place at Daven’s Reach; Baroness Catherine has hired some Ulven warriors and is making an attempt to take it back from the brigands who seized the property. The makeshift defenses of the Reach have held out, forcing the attackers back by the end of the month. Some worry that news of this reaching the colony could have hurt Baroness Catherine’s clout in the election; her inability to remove a handful of brigands from her merchant outpost a sign of weakness for the potential future colony leader.

Raids and attacks continue to take place all around the continent; Stormjarl continues to press north into some of their lands lost previously to Grimward conquerors, Axehound and Whiteoak continue to conduct raids on each others lands, and Squallborn ships are seen sailing in to reinforce and bolster the blockade between Stormjarl and Nightriver.

News finally reaches the colonies and other Clans; the Western Watchwolves of Luna have surrendered to Clan Grimward. After last month’s devastating blow to the defenses of the settlement and the deaths of hundreds of warriors and villagers, the High Priestess Anjan Ravensmark called for negotiations of surrender. The High Priestess was captured and the bloodied, battered, and proud Watchwolves finally surrendered and gave the settlement to Clan Grimward. Grimward warriors took numerous captives and honor bound them into service, but many Watchwolves were treated fairly and wounded were tended to. Clan Grimward’s lands and territories now include the Western Watchwolves of Luna. Survivors and refugees reach the Eastern Watchwolves of Sol, whose lands are now overflowing with new mouths to feed. Chieftains attempt to work together to maintain order and will try to choose a new Clanleader and High Priestess soon. For now, the Watchwolf Clan is effectively defeated and make it known to all that their priority is now their own people; they remove themselves from the civil war, ending their allegiance with Clan Nightriver.

The territory of Clan Ironmound was host to a feast held this month on neutral ground where representatives of Clan Grimward, Clan Nightriver, and the Coalition were invited to discuss matters of the civil war. A Council of Elders was chosen from some of the advisors to the Clanleader to oversee the feast and gather as much information as they could about both sides. A large number of factions of the Coalition were present, giving Ironmound a chance to have many conversations with them and learn more about the culture and activities of the colony. Wargah Grimward, daughter of Haygreth Grimward, was attending the negotiations in person on behalf of Clan Grimward and their allies. After hours of peaceful talks, the Council of Elders were fractured as they became swept up in the moment of forcing a decision soon in the civil war. After a heated argument, steel was drawn and the Elders were split; the pro-Coalition Elder asking for their potential new allies to stand with them and the pro-Grimward ally agreeing to being recalled away with magic by Wargah before violence could erupt. The Grimward guards remaining were attacked, shattering the neutral ground of the feast, but quickly stopped before any lives were lost. Worried that the several Clan Grimward war packs camped outside the feasting hall would retaliate, the remaining Elders and their followers were escorted by the Coalition to a nearby village. Those present rejoiced in earning such a critical ally in the civil war as the Council of Elders were given full authority by the Clanleader of Ironmound to make decisions on behalf of the Clan … but whispers between the remaining Elders and their worried glances between them prove that their decision may have been made in haste and they fear the consequences. Soon after the activities die down and the Elders reach the main Ironmound settlement, messenger hawks are seen flying from the settlement to numerous clans and colonies to the south. Rumor has it that the Clanleader is unhappy and will be making forceful demands on the Coalition and Nightriver to secure his allegiance in the civil war.

Grimward troops are seen rushing to the Great Wolf’s Hackles, spurred on after the events of the Ironmound feast, and make a concentrated effort on the northern mouth of the Pass. This attack was well planned out and surprising, Grimward’s fresh and well equipped troops hitting the Pass as the defenders stationed there were weakened by months of activity and lack of food. Coalition defenders hold out this month but the fighting is brutal and intense; without future aid Grimward will most likely be able to gain a complete foothold in the Pass.

The representative to Nightriver returned from the dinner with grave news; she fears that the interference of the Coalition on Ironmound’s decision could potentially cost them an ally and rumors spread that Branthur Nightriver’s hand will soon be forced in the involvement of the fighting of the war. With Ironmound wanting for so long to remain neutral, advisors to the Branthur fear that they will make stern demands for immediate support in order to remain an ally. Kragen Bloodmoon, Warleader of Nightriver, mobilizes several war packs and begins marching them to the Pass of the Great Wolf’s Hackles, as messenger hawks are received from Ironmound territory.

March 264 – News & Rumors

The colony of Newhope has sprung to life this past month: talk of the election to decide upon a single leader has caused a bit of a rift between supporters of Baroness Catherine, who is seen as the more compassionate choice by her supporters, and those of Baron Richards, who see their candidate as a strong-willed leader. The Council is split, as are the people, and it is likely that the happenings of upcoming months could sway votes in one direction or the other.

Clan Nightriver has begun sending out hawks, arriving quickly to the leaders of many of the groups of the Coalition. A dinner is to be held in Ironmound territory, in order to decide once and for all where said clan’s allegiance will lie in this war. Clan Ironmound would be an invaluable ally in the war, as they hold a highly defensible location and have the ability and the knowledge to mine and work the highest quality steel found on Mardrun. Nightriver is seeking attendees who might best represent their interests and hopefully sway the council which governs Ironmound.

Rumors of a small band of Mordok roaming the Great Forest have once again emerged. Some even claim that the dozen or so of the black beasts were able to decimate a Riverhead warpack, although Riverhead refuses to validate this story, or even acknowledge the band’s presence. A Steinjotunn warpack, itching for battle and glory, departs into the Forest to put an end to the rumors one way or another.

Clan Axehound, the most recent ally in the war against Grimward, has reported increased aggression along their northern border with Clan Whiteoak, although they attribute this to the spring thaw. Several reports seemed odd, however, making a point to note that there have been very few sightings of Whiteoak Daughters of Gaia near the battles, even behind the lines.

The Lions of Arnath’s Fist, after abandoning their post in the pass through the Wolf’s Hackles, have decided to once again try their hand at requesting aid. They are in dire need of help to get their keep back into operational condition, be it bodies, supplies, or silver. At the moment, they cannot promise a return on the investment, save the knowledge that Arnath will watch over those who protect his Pride.

News spreads like wildfire throughout the continent: Grimward has taken the Watchwolf Western Settlement. Many defenders fought valiantly, assisted by the honor, supplies, and superior armor of Vandregon, gripping to their weapons until their dying breath, inflicting a significant amount of damage to the Grimward war machine. Others escorted the refugees to safely reach the Eastern settlement. Still more, devoted to their sacred charge, laid down their weapons in order to remain in their homes, now honor-bound to Clan Grimward.

A shadow in the fog has been sighted along the shore of a number of coastal settlements, most notably the Fire Isle of the Phoenix Enclave and Key’s Crossing of the Mardrun Trading Consortium. Too tall and oddly shaped for an Ulven longship, and with all ships belonging to the colonists being accounted for, the ghost ship has many sailors uneasy about taking to the sea this month.

Duke Joakim Ventrini made no effort to hide his trip into Clan Steinjotunn territory this past month, almost seeming to announce his presence. Various sources report various reasons. Some say he needed some fresh air to think about the upcoming election, while others posit that he was an ambassador of good will, attempting to sway the clan into the coalition. While his true intentions may not be known, his whereabouts most certainly were.

Last Hope Larp