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Elzerith – [Renowned]

PLAYED BY: David Brunes

CHARACTER NAME: Elzerith

GENDER: Male

CLASS: Mage

AGE: 38

RACE: Celestine Syndar (Gold)

HAIR: Blonde (though usually covered)

EYES: Purple

OCCUPATION: Faction Leader and Scholarly Researcher

KNOWN SKILLS: Reading, writing, arcane magic, and being the voice of Sol

BIRTHPLACE: Tielorrien

APPEARANCE: Gold skin, head wrapped in white silk, fine clothing of primarily whites and golds, a jacket with the Blades of Sol symbol on back

NOTABLE TRAITS: Gold Skin, head wrap, aura of superiority

RELATIONSHIPS: Leader of The Blades of Sol and soon to be friend and ally of many

RUMORS: A bit pompous, claims to be chosen of Sol purely based on skin color, trying to retake Faedrun with group of peasants who he is claiming to be making clerics of Sol

Character: Elzerith
Elzerith was taken from his parents as birth, and in accordance with syndar tradition, was left to a company of higher ranking scholars to be taught in the ways of the arcane. Ly’Siir Windweaver was given stewardship over the young Elzerith, whom he raised like his own child. Elzerith was a natural at all things magic from an early age, taking to his lesson like a duck to water. Ever more, his curiosity and thirst for knowledge grew into a tool for mischief as he grew into his talents.
During one of his late night study sessions, he decided to make an attempt at one of the more difficult schemes he had been working on; getting into the library at night. It was under guard after the sun faded every night, but the perfect opportunity had presented itself. Ly’Siir had concluded their lesson that day with a tome he took from one of the restricted sections. And it just so happens that Elzerith had quietly lifted the key to that particular section of books off of Ly’Siir’s keyring while the old mage was leaving the library. Now was the time; the risk would be worth it. He had to try.
Elzerith had made a reputation for himself, even at this young age, as a strong willed and clever negotiator, as well as a devious wordsmith. His charisma was one of his greatest strengths, and he knew how to use it. A few white lies here, a few honeyed words there, a favor now for a favor later, and he was past the library sentries. The gate to the restricted books section was made of thick iron and was lightly enchanted. It was obvious that nobody was meant to be there without permission; the perfect place to find something interesting. Elzerith leisurely strolled the locked book cases lining the walls, scanning the shelves inside for anything that caught his eye. There had to be something in here that would make the laundry duty he had promised to do later worth it. And that’s when he saw it, tucked away in the farthest corner of the tallest shelf at the back of the library; a small, red leather bound journal. What could something so mundane be doing in such a conspicuous spot? His curiosity got the best of him, and he unlocked the bookcase to retrieve the tome.
The candle light of his makeshift workstation flicked slightly as Elzerith opened the small notebook before him. These appeared to be notes. They discussed some abstract functions of a magic Elzerith did not understand. There were foreign glyphs and sequences that were unlike any of the spellcraft he had ever studied in the past, but what did it mean? He flipped through the pages looking for something that would clue him in as to what exactly this magic was meant to do. More glyphs, some diagrams, a few scribbles and the odd familiar word. Page after page ruffled passed without anything of substance. He understood, by the halfway point, that something had changed. The notes had left the realm of experimentation; he could see that. Now there was writing. Instructions! This was it!
As he began to read further, the large library doors flung open. Damn it! He just needed more time. He thought quickly. How long until the person who came notices the candlelight? In a moment of panic, Elzerith snuffed the candles with a flick of his wrist and started making his way back to the shelves. He just needed to get this manuscript back where he found it. He could probably make up an excuse if he were caught, but not with this in his possession. As Elzerith reached the bookcase to put the tome back, he heard the jingle of keys. Then there was a metallic thunk. The tumbles in the iron lock sounded like lead weights in the silence of the previously empty library. There was no time. He could never make it out without being seen. With a quickness reserved only for the most desperate, Elzerith pushed the notebook back into place and scurried beneath the nearest table. He banked on the darkness hiding his movement from the person who was now walking the same section. The slight click of hard soled shoes echoed in the night. They drew closer; louder. However, after the initial panic subsided, Elzerith noticed that whoever was in here with him was not carrying a candle. He couldn’t see any light source from beneath his makeshift hiding spot. What sort of prefect wouldn’t carry a light source? Perhaps one of the mages came here? But that wouldn’t make sense. So few people even had keys to this place, and Elzerith was sure he hadn’t let on where he would be. Why would anyone be here at this time of night? Who is this?

As Elzerith pondered, the footsteps stopped. His breath caught in his throat as he realized the faint shimmer of polish leather boots mere inches from his face. This person had walked right up to his hiding table, in the dark no less. They must have seen the candle light when they entered the library. Despite this, Elzerith wouldn’t move. There was still a chance, if faint, that he could make it out scot free. So he held his breath, and tried to be as still as the dead. The boot in front of his face stirred slightly as weight shifted as though this person was looking down at the tabletop above. A snap rang out in the dark, and suddenly there was a faint light flickering off of the murky library. They lit a candle! Elzerith might be able to finally see who this is. He took the new light’s welcomed shadows to try and make out a silhouette. The shadows were long and dancing on the many wooden bookcases and shelves, but Elzerith swore he could make out a hood. A long coat or robe, with a cowl-like hood. This didn’t seem right. Most of the mages here only ever wore simple robes, and he never remembered a hood outside of their winter wear. Come to think of it, nobody had ever worn such polished boots aside from the head scholar herself, but this person was unmistakably male. Their shoulders were wide, and as well as their stance.

As Elzerith reeled at the possibilities, the stranger turned to walk away. They walked with purpose towards the bookcase Elzerith had just stashed the manuscript. This was not good. The hooded man seemed to know exactly what he was looking for, his every step sure and true. No hesitation. As the backdraft of his coat wafted passed Elzerith’s face, an unmistakable odor came with. A putrid concoction of damp earth, decay, and… Blood. Elzerith’s eyes darted to the floor where the man has been standing, and saw the faint sheen of his crimson boot print glimmer in the candlelight. Panic was the only word running through Elzerith’s mind as the man, nay, the murderer reached for the manuscript. That was his target. The notebook. Elzerith knew not what this stranger’s intent was; only that it could not be good. He steeled himself to confront the hooded man. He would have to stop him. He needed to be questioned, stopped, anything. However when he commended his body rise, his arms would not obey. He called to his leg to spring to their feet, but they would not listen. He thought to yell for the prefects outside, but the words refused to leave the safety of his mind. He was paralyzed. Elzerith did not want to throw himself into danger, and he could feel just how dangerous this person was. A menacing aura laid heavy in the air, and it held Elzerith where he lay.

As he lay beneath the table, he silently cried out for help. He couldn’t let this happen without doing anything, but his fear held him back. Elzerith closed his eyes tight, struggling against his own better judgment so as to free himself from the shackles that bound him to inaction. And as he strained, from within his mind he heard and faint echo.

“Rise” the echo called.

Elzerith could barely hear over his panic, so he focused; just for a moment. Then he heard it again.

“Rise”, said the void, louder than before. Its voice was calm, and warm. Comforting. Empowering. Elzerith tried to obey, but again, his body would not move. He breathed deeply so as to calm himself. The stench that had hung in the air now faded to the back of his mind, and he whispered,
“This one hears you.”
And from the darkness of his mind, and golden light shown. It warmed his spirit, and he felt the weight of his panic lift like a stone from his back. He opened his eyes, and fixed his gaze on the hooded man, now flipping through the notebook in his hand.
“This one is ready”, he called to the light.

“THEN RISE”, the voice boomed, zealous and strong. The weight of the voice shattered the shackles that bound Elzerith, and he rose.

He came to his feet in front of the table, casting a shadow as he did. The hooded figure froze where he stood, letting the page in his fingers flutter back to the binding. Elzerith stood defiantly as the man turned to look at the disturbance. As the candlelight cast upon his face, Elzerith saw the icy gaze of conviction stare back at him. The two glared at each other for a moment. Elzerith tried gauging the man’s intent, but he was impossible to read. His face read blank, with barely a glint of fear or anger. Just a frigid calm. Elzerith was the first to break the silence.
“Who are you?” he demanded, his voice bouncing off the walls as the direct question left his lips.
The man stared, and said nothing. He did not move or react. He simply stared blankly.
So, throwing all fanciful speech away again, Elzerith demanded, “Who are you!?”
This time, the hooded stranger did react. He smiled slightly.
Elzerith was taken aback for only a moment before he noticed the man’s fingers moving.
Somatic gestures. He was spooling!
Without hesitation, Elzerith whipped his hands forward.
“PUSH!”
The hooded figure crashed into the bookcase with a deafening crack. The shelves behind him crumbled from the force, and the volumes of tomes came crashing down in an avalanche of leather and paper. Elzerith didn’t not waste a second. He approached the pile of books and spooled more mana of his own into a bolt of energy. He grounded himself, and focused. He waited some sort of movement, any twitch that would give him an excuse to fling his bolt. He knew the ruckus would attract the prefects, so he simply needed to wait. The book pile shifted slightly as the man beneath stirred. Elzerith took a moment to use his off-hand to throw a few books from the top of the pile. The stranger’s head slowly rose from the pile, no doubt made timid from the magic bolt staring him in the face. His smile was now gone, and replaced with a wide eyed gaze of delirious bewilderment. A small cut from his forehead drizzled blood down his ghost white face, pooling near his lips. Elzerith had done some damage, and felt he now had the upper hand. As the man, now unhooded and reeling, began to reorient, Elzerith spoken again, this time with a slight air of smugness.

“I will ask one more time… Who are you?” He spoke clearly and slowly, mimicking the calm voice that had brought him to his feet. The man once again just stared. Then the smile came back, fainter than before, and though it hurt him to do so. And then a sharp exhale, and small chuckle, and laugh. A deep, unhinged chortle, mad and unnerving. The insane laughter pierced the darkness around them. As he laughed, the books shifted around, rolling and shaking as the mad mage’s body convulsed. Elzerith readied his bolt, poised to take the man’s life should he make a move. The man began to stand, wide eyed and cackling. Horror gripped at Elzerith’s heart, but he would not falter. As the stranger began to stand further, he crumpled slightly as pain shot through his body, but he only laughed harder at this. When he finally rose to his full height, he shakily answered.

“Why should that matter?” His voice was strangely calm, annoyingly so.

“This one asked you a question, and this one expects a proper answer! Who are you!?!” barked Elzerith.
“This one has played enough games to know when one is stalling! Give answers or there will soon be a hole through your chest!” Elzerith eyed the man intently, ready to strike.
The man’s smile disappeared. His eyes did not flinch from Elzerith’s face, nor did his feet move from their spot. That damned stare again.
The man spoke softly, “Do you truly want to-“
“YES!” Elzerith interjected. The man’s gaze softened slightly, and he took a single step forward.
The bolt of energy slammed into the mage man’s chest with an ethereal crack, followed by blinding light. Elzerith took a moment to regain his bearings. Why would they move? As his sight returned, he saw the crumpled form of the stranger curled at his feet. Elzerith took a second to look closer, and saw that he was still breathing.
“Thou are a resilient man, this one shall give you that.” Elzerith smarmed.
“Now, if one wants to live, try following these instruction carefully, because this one will not continue being gentle further forward. Answer this simple question. Who. Are. You?” Elzerith’s voice remained calm, but commanding. He knew the man was a goner, but he needed a name. This transgression was assuredly going to be investigated. The broken man coughed up a bit of blood before he spoke.
“-cough- -cough-… The fact… that you ask at all… betrays your lack of understanding.” the man wheezed.
“You… and your people… know of our… our deeds… They know… as well as us… of the end…”
The man shifted his body to lie on his back, the impact would charred and bleeding as he continued.
“My name… means nothing! It is… a useless thing. I see that now… Before we were lost… and now we are prepared…”
Elzerith’s patience began to waver at the mad man’s ramblings.
“What does that mean, wretch!” Elzerith’s boot planted squarely on the man’s wound. He sputtered at the pain, and pleadingly grasped at Elzerith’s leg for relief. None would come. Not yet.
“Explain”, Elzerith demanded, his boot applying more pressure as he spoke.
The man grimaced and gasped. His nails dug into Elzerith’s leg, but he would not relent.
“They!…” The man struggled to speak through the pain.
Elzerith shifted his weight back, relieving some of the pressure. Just enough to let him breath.
The man stammered faintly again “They…”
He couldn’t make a sentence anymore, he was obviously done for. Elzerith took his foot off of the dying man with an exasperated sigh. He needed more information. Just as his foot hit the floor, the doors to the library once again flung open with a heavy thud. Elzerith turned to face the noise, when his feet were taken out from under him. Elzerith fell to the floor, dizzied by the unexpected fall. The library began to fill with barks and the clatter of boots on the polished wooden floors. The prefects! Suddenly, Elzerith was forcibly flipped onto his back. The wounded man. He was standing over Elzerith, seemingly as strong as he had been before he crashed through the bookcase. The only clue that he was injured was the gentle and steady flow of blood coming from the man’s chest and mouth. He grabbed Elzerith by his coat and lifted him off of the ground and into the air.
“What manner of magic is this?!?” Elzerith stammered, the last of his bravery withering in the face of what could only be described as madness.
At this, the man’s face contorted slightly. That smile… Much wider than before. Wide eyed, the mad man spoke, “Do you see now? You must! You see the futility of your ways. All of your struggles, your hardships, all of it is for naught.” Hes face drew nearer to Elzerith’s own as he continued.
“We know the reason for the pain, and we know how to cure it. Give in… Join us” he whispered. Elzerith squirmed and writhed in his grasp, but could not get free. As he struggled, the Iron gates to that section began to clang and scrap. Lightly muffled over the heartbeat in his ears, Elzerith could make out the voices.
“You! Stop! Unhand the boy!” Cried one
“Get the door open!” Barked one in the back
“The lock’s been sabotaged!” pleaded another.
And then there was a mighty clang of metal colliding with metal. These were no prefects. These were the armed guards that protected the grounds. The clangs continued, steady and ever more desperate.
“Break down the door, men! Come on! There’s a boy in there!” The desperation was evident in his voice.
Elzerith looked back at the mad man’s face. He was watching the gate intently perhaps gauging the amount of time he had. His cold blank expression gradually contorted into one of rage. He once again brought Elzerith close to his face, where the words would be all too clear over the havoc.
“They are coming, young one. They will spare nothing for there is nothing here worth saving. Repent and join the Penitent, or die a martyr for this world’s sins.” The man seethed. Every word was filled with an unnerving blend of hate and desperation. The stench of blood and burnt flesh made the words all that much more putrid as they left this deranged man’s mouth.
With that, the “penitent” threw Elzerith back and into one of the tables, knocking the wind out of him. The man darted towards the book pile just as the iron gates came crashing to the ground. Elzerith watched through a dazed fog as the man procured the manuscript, pocketed it, and made a dash for the window just as the guards were upon him. Two guards made their way to Elzerith as the others attempted to apprehend the stranger, but to no avail. The man projected a wave of force at the window, shattering it with easy, and jumped. Elzerith could just barely make out the mad laughter of the man as he fell toward the ground.
“Guards! Retrieve the body, and ensure there are no others skulking about! I want that tome returned and put under a 24 hour watch, immediately!” commanded a familiar voice.
“Ly’Siir?” Elzerith muttered, too dizzied to know for sure.
“Elzerith?” It was Ly’Siir. Elzerith had never heard his commanding voice outside of their weekly spellcraft training. Ly’Siir hurried to the boy.
“Is one alright? Were you injured? Why are you here?!?” the old syndar fretted. The anxiety in his voice betrayed his shock, and his befuddlement.
Elzerith began to compose himself, and he began to take in the fact that he was no longer in danger.
“I’m… I’m fine, Ly’Siir.” He said, with only a little bit of grogginess in his voice.
The old syndar wrapped his arms around Elzerith in a tight embrace. While doing so, he checked Elzerith’s body for any visible wounds… Just to be sure. Once Ly’Siir was convinced his student was ok, he smacked Elzerith across the face.
“OW! Why?!?” complained Elzerith, not more than a little started by the sudden teaching lesson.
“What thoughts could possess one to think it alright to find their way here? This section of the library is highly restricted! Only this one and a small select others have keys to this place! How did -“ His words trailed off as he realized what had happened. He checked his hip pouch to confirm his suspicions when Elzerith meekly produced Ly’Siir’s key-ring from his belt.
“Oh Elzerith, no…” Ly’Siir was visibly upset by this.
“What… what did you find?” inquired Ly’Siir. By his demeanor, he was not prepared to know the answer. Elzerith answered honestly,
“This one… found a small manuscript. A notebook… From over there,” He pointed.
Ly’Siir whipped around to look where he was pointing, and then reeled back around, panic in his eyes.
“What was read? What was learned?!?” Ly’Siir shook as the questions left his lips. Again, Elzerith answered truthfully.
“Nothing…some notes, and diagrams. A few somatic gestures. This one couldn’t understand any of it. Most of it was in a language unknown… This one was interrupted before more than half way through.”
Ly’Siir’s figured slummed in relief as he let out a sigh.
“Good… that is good…” His composure cracked slightly as a tear ran down his cheek. Once again, Ly’Siir embraced his student. This time, Elzerith returned that embrace, and they stayed like that for a few moments. Once concluded, Ly’Siir stood and held out his hand for Elzerith.
“Come, there is much to talk about.” He beckoned.
Elzerith took hold, stumbling slightly as he got to his feet. Ly’Siir led Elzerith through the growing crowd of guards, prefects, teachers, and mages gathering in the library. As they left, Elzerith was met with the bodies of the two sentries that were standing guard when he entered earlier that night.

Elzerith froze. He was sure he hadn’t heard anything before that madman entered the library. How were they…
“Death magic…” Ly’Siir stated grimly.
Elzerith turned to Ly’Siir. The grief was evident in both of their faces. They locked eyes, and then turned their gazes back at the corpses. Horrific visages were upon the faces of the corpses. They looked to have died in pain, suffering, and full of fear. This was not a way for one to die, none should ever die in such a way.
Elzerith began to feel a wetness on his cheeks. He hadn’t even notice he was crying. He hurried to wipe the tears from his eyes.
“There seems to be a bother within one” Ly’Siir asked, compassionately in the standard roundabout way.

“Yes, This… This one just forgot to do some laundry tonight…”

Ly’Siir and Elzerith spent the rest of the night discussing the details of the event. What exactly Elzerith saw, what he was told, what the cultist was like, and the various details of his actions in the library. Elzerith, however, was still caught in his head over the two men at the door. The image of the lifeless bodies that had been so alive not an hour prior was jarring. Elzerith couldn’t sleep that night. Even though Ly’Siir had assured him that there was nothing he could have done, and that he shouldn’t feel guilty for acts that he was powerless to stop, Elzerith felt a crushing guilt all the same. That night, he fell into a restless sleep. Dark and blank, Elzerith stewed in his mind, contemplating, seething, mourning. As he dreamt, though, he felt a familiar presence. The blankness of his sleep was replaced by a glimmering void of white, and a voice called out to him saying,
“You did well, young Elzerith. You have proven to me the strength you hold within; the strength to persevere in the face of death.” The voice was calm and clear. I warmed Elzerith’s heart just as it had back in the library.
“But… that was you. Without your help, this one would not have had the strength to move, much let confront that fiend of a man.” Elzerith countered. He felt foolish for his inaction. He was grateful to whatever this was, but felt unworthy to receive praise. “This one still would have been hiding under that table were it not for you.”
“Uncertainty is understood, but in response… Who was the one who stood up? Stood up when things seemed the bleakest, and facing down one’s fear? There may have been faltering, but the only intervention was reminding one of their true strength.” The voice countered back with reassurance. Elzerith couldn’t think of a retort to that.
“This one is unsure they understand…” Elzerith felt he couldn’t grasp the facts. His mind was still reeling from the ordeal earlier that night, and couldn’t formulate a rational thought.
The voice spoke again, louder and with authority. “One need not understand, they need only listen. A path has been set before one this day, and ’tis one of many woes. The world is changing. As one sleeps, the dead rise and the light fades all over this land. Though there are those who cling to what they have, powers conspire against us. It may already be too late for Faedrun. However, night is always darkest just before the dawn. A new light shall break forth from the horizon, bathing the blood stained sands of Faedrun’s shores with righteous conviction. You, young Elzerith, have a role to play in all of this. You are strong, and with good heart. In the dark days ahead, there will be others that look to you for guidance. That strength to stand before the dark will be one’s greatest ally. Heed these words, Elzerith. A path shall be discovered, and the truth of destiny shall be known.”
The light began to fade. “One will stand here again, when all is said and done, but then one shall stand as a true hero. A beacon to all the peoples of Faedrun. Go! Find the path to salvation!” The voice trailed off as the darkness of sleep returned.

Elzerith woke the next day with a start. Had that been a dream? It felt so real. The same feelings from back in the library still lingered in his drowsy mind. Perhaps even that was a dream… One look at Ly’Siir’s face from the foot of his bed said otherwise.

The following months were filled with strife. The undead that had been plaguing the lands to the north were making unnerving progress, with unheard of speed. The penitent began cropping up more and more all across Faedrun, and the powers that be threw all they could and the coming hordes to no avail. Ly’Siir continued to train Elzerith in the intervening time, nurturing his skills. However, both of them knew that time was running short. One day, Ly’Siir showed up to their lesson with a pack. It was time. The undead rampaged through the countryside, and while the two never thought this time would come, circumstance had proven far more fickle than anyone could have predicted. Ly’Siir silently handed the pack to Elzerith; the old mage doing his best to hold back the sorrow in his heart. Along with the pack was a map. It was marked on one of the nearest sea shores, about a 4 day’s travel from their home. It was annotated with the words “Go HERE, and don’t look back. I will find you.” The scrawl was shaky. Elzerith looked up from the map only to see Ly’Siir walking away. He had never been one for goodbyes, nor ones under such duress. Elzerith was wise enough to know that he might never see his mentor again. Ly’Siir had responsibilities to their order. First and foremost was the protection of the knowledge they held. As the undead march ever onward, the mages would stay behind so as to prevent those of ill-motive from getting their hands on those most powerful of magics. So, as Ly’Siir walked, he was stopped in his tracks by Elzerith’s embrace. They held each other for what felt like an eternity that neither wanted to end. When they finally tore themselves away, they silently thanked one another for everything.
Ly’Siir was never reported on any boats…

As Elzerith pondered his fate on that boat sailing across the seas to a land he knew nothing about, he thought back to that dream. “Find the path to salvation” he spoke under his breath. The words echoed in his mind, and he felt that night rush back to view. The cultist stood before him once more, but just like that night he felt no fear. He saw the ghost white visage of a perilous end, and he stared defiantly back. He could see the weaknesses, the pride, and the madness. All of it culminated in… just a man. And it was there that Elzerith started to understand. He was just a man. Mortal, with flaws and desires. Men can be understood. They can be defeated. He thought to the lands he was leaving, only being able to imagine the destruction that would spread, and felt wronged. Wronged by the world, but most of all wronged by men. Those who would turn their back on the world and embrace destruction without a fight. They are why we evacuated. They are the reason we are left without hope. However, as Elzerith thought, he did not feel fear, or sadness, or even anger. He was filled with conviction. He turned back, facing the Faedrun coast as it began to slip beneath the horizon, and made a promise.

He would return, and with him would come the light of a new day.

In the following years, there was much strife. Unrest was abundant. Elzerith worked with numerous scholars and various colonists. A small name was made for himself being the Gold Celestine, the one odd syndar who seemed to determinedly walk a lost path. Straying an unknown path with conviction.
Elzerith was escorted around in a new and unfamiliar way, one without Ly’Siir and the prefects to guide and order him. The scholars who made their way to the boat had tried to order Elzerith around, but were overtaken by the captain in command at the time. Once Elzerith found his way onto the new land, he had wandered for quite some time. Dates seem to evade the syndar as the newfound curiosity from freedom overwhelmed the syndar. Many taverns allowed him to stay for no cost to him as he was just a wandering spectacle to them that brought in quite a few extra patrons who wanted to see the odd golden syndar, or for some that wished to see one born from a god continue to be unharmed.
As the travels in the new land continued in hopes of finding where one was supposed to be, Elzerith found himself followed by quite the band of newly made friends. Scholars and various syndar who wished to see a prized member of their society unharmed, humans who saw protecting one made of gold to be worth their time if they could charge the right person for their services, and even the odd ulven who had too much parental instinct to let such a lost and naive person continue on alone. But as the fates would have it, one day another sign from Sol presented itself.
Elzerith was wandering through a town on his way back to Newhope, where he had heard another prominent celestial was located, when he heard someone bursting forth from a house. Shouts of concern followed an estranged and haggard human man as they approached Elzerith.
“I have been given a sign! A vision! A quest from Sol himself!” Shouted the individual. “I, Voltaire, am to be your blade. Sol commanded me to find their golden disciple who was going through town this very day, and it is here that I find you!”
Numerous individuals began trying to restrain this odd human who had tried to charge up to Elzerith, one coming from the house begging for this “Voltaire” to return to bed due to a fever. And just as blades were about to be drawn, Elzerith held up his hand in command that all should hold.
“This one is to believe that you have been sent a message from Solarus.” Elzerith posed to the intrusive individual, which was responded to with a stoic nod. After tense and silent contemplation, Elzerith smiled and plainly said “Then continue on we shall, gather what possessions you have. We’re leaving towards Newhope in the morning, and I shall be awaiting company in the local tavern until all is prepared for departure.”
As Elzerith made his way back into Newhope, with an odd gathering of new friends or mayhaps followers, he found that wandering back to an old home wasn’t really his destination. The familiar Syndar building style of Celestial Arragones’ libraries, the diminutive number of faces he recognized from scholars he’s met in the past, and the ever commanding voice of one wishing to boss around one that had been freed. Elzerith found that he was no longer seeking the refuge of protective shelter, and the road was soon before him after less time than initially thought.
The path was now present, all that need now is to follow.

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Vivi Ebonstarr

PLAYED BY: Amber Kroening

CONTACT INFO: amberkro9@gmail.com

CHARACTER NAME: Vivi Ebonstarr

GENDER: Female

CLASS: Rogue

AGE: Slightly younger than middle-aged

RACE: Feral Syndar

HAIR: Long, dark brown, often tied back in some way

EYES: Green

OCCUPATION: Independent mercenary/bodyguard for hire

KNOWN SKILLS: Shield Proficiency, Toughness, First Aid, Dual-Wielding, Breakaway, Mana Reserves (Syndar), Mana Transfer (Syndar)

The day my parents died, I fought a battle within me. I was to become a great warrior in the vein of my sister’s success, but the most immediate links to my bloodline had just disappeared. The magic they respected and put so much faith in had not saved them. My sister had been the only one with any real sense, putting her trust in the ability of her sword arm, gauging her safety by the durability of her shield. She had honed her skills and trained herself as a defender of the weak. She was awfully protective of me too, but not in the way that made me feel lesser. Though my parents had all but given up on me, instead choosing to place the entirety of their favor on her shoulders…she still believed, that if I trained hard enough I could fight just as well; though I wasn’t always sure I believed that myself, until one of her pep talks lit my soul. But she had disappeared too, and I hadn’t yet had the chance…to show her… The last I saw of her she was pushing me away from the falling debris as we watched our parents be swallowed by the flames. We were going to leave Faedrun, *all* of us. For all I know, I’m the only one who made it out.

We had been fighting off the undead on the way to the ships when someone made the decision to set everything alight at the garrison, in hopes of burning those in pursuit. But the undead weren’t the only ones caught in the flames. I heard my mother scream as my father tried to prepare some sort of spell…he wasn’t quick enough. All of that time spent poring over texts and studying, almost worshipping the magic, it was our “purpose”, but it made no difference in the moment. Annoyed at their naivety, I cursed the gods that day, but I doubt the gods even heard my curses. As my sister pushed me back towards the ships, the heat must have made her hand sweat and she dropped her sword. I went to pick it up, and when I raised my head again, she was gone. I looked for her, but there wasn’t time, I had to get out of there, hoping she was already on board. I felt increasingly sick as the days went on, and the ship swayed, and I couldn’t find her amongst the crowd. I hated everyone aboard that ship who refused to talk to me, didn’t want to tell me anything about where she went or even try to help. But holding my sister’s sword in my hand, and hearing her voice in my head, I had to go on. I knew this was my time now. There was nothing left here, but in a land I could start anew…there was work still to be done.

As my fellow shipmates regarded me with unbridled disgust, I was reminded again and again what I was. My family…we were ferals; the “ugly” Syndar. The ones that fell short of the perfection the gods had tried for, so they tried again, and they tried again, and eventually birthed the Celestine. When I was born, my parents had been trying to give my sister a partner, another warrior to fight alongside her. They felt we would be stronger together, but I fell short in my abilities. No matter. Even as they berated me, wishing I could be more like her, she exceeded all their expectations and became so skilled in everything she chose to do, through brute strength, force of will and determination, it more than made up for me. My parents thought she had a respect for the magic too, how could she not, being so perfect? But only I knew the truth on that. It -almost- made me laugh… though I didn’t resent her for being great. Aside from my parents’ disappointment, I gladly lived in her shadow, trying to catch a glimpse of that light and instill it in my own soul. I knew she still thought I would grow up to rival her prowess. Amongst the gods’ ugliest children, disappointing offspring of my own parents…she gave me hope that there was still a plan, some way I could make something more of myself. In her eyes, I was not a lost cause.

Maybe I should have died alongside our parents, and I will carry that scar, as deep or as shallow as it chooses to remain, but I will not let -you- down, sister. They thought you better, but you did not see it so. I have not found my answers on so many things. But the answers I -do- find will be carved from the veins of existence by the blade of my sword, and etched into my own soul as a testament to you.

You will never be forgotten whether I find you or not. Alive or deceased, you will remain alive in me. And I promise I will make myself worthy of wielding your blade.

I hope someday to return it to you, with the knowledge I’ve finally made someone proud.

* * * * *
Vivi broke from her reverie as a spark danced across her sister’s blade and fell on exposed skin, slightly above her knee. She brushed it off and adjusted her clothing, then continuing to sharpen the sword by the fire. The latest human she had taken coin from, being hired on as a bodyguard of sorts, was sifting through some notes and a well-worn guidebook, not too far away. He was involved in things, so many things…following trails lit by curiosity, enterprise and conspiracy. She still weighed the risk in the back of her mind, but the coin was good…they would travel often…and he promised her a chance to be more. To serve a greater purpose.

Whether that would come to pass, it was still too soon to tell.

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Gwyndolin

Character Name: Gwyndolin

Gender: Female (She/Her)

Class: Mage

Age: 146

Race: Serous Syndar

Occupation: Archivist, librarian, and teacher.

Known Skills: Arcane Magic, Knowledge of rituals and esoteric magics, knowledge of history.

Birthplace: Tielorrien, Faedrun

BIO:

To Syr Cordyn Lockwell, Magistrate of the Ravens and Headmaster of the Ravens University,

I hope this letter finds you in good health and spirit. My name is Gwyndolin and I send you this letter as it is my wish to seek employment with the Ravens and the University in Keys Crossing.

I shall start with my credentials. Before our exodus from the continent of Faedrun I worked as a member of the Enlightened. If you are not aware of the Enlightened we were an order responsible for the education and training of the celestine syndar and preservation of arcane and historical records important to the syndar people. I would recommend inquiring with the Baron Alestear for more information if need be.

I have experience teaching as well as managing the archives from those days. Once I reached the continent of Mardrun I started working under the Celestial Arrogones in her archives researching and managing various texts and tomes. The subjects that I would be best at teaching include up to the highest levels of arcane magics, esoteric and ritual magic, as well as history of Syndar and Faedrun as a whole. I would also appreciate my expertise be used in the libraries of the university and if the position be available and you deem me worthy, to be in charge of said library. I hope the many decades of experience will be sufficient.

For the rest of these words I am putting my faith in you to keep them to yourself. I have left the Celestial Arragones’ services because I do not believe her to care for any individual people. It has been clear to me since the incident with Shin that she is willing to let others sacrifice themselves for whatever goal she deems worthy and is ready to cast them aside once they are no longer useful. I refuse to work for someone who plays with other’s lives like that and I have done my best to finish my work with her and leave on good terms. I would be much more comfortable working with the Ravens, especially with the current trend your organization has taken. I greatly appreciate the focus on education and the wellbeing of the citizens of Keys Crossing.

I appreciate the time you have taken to read my letter and sincerely hope to hear back from you.

With thanks and well wishes,
Gwyndolin

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Hyancinthus

PLAYED BY: Ty Springer

CONTACT INFO: esprin1@saic.edu

CHARACTER NAME: Hyancinthus

GENDER: genderfluid

CLASS: Mage

AGE: 33

RACE: Syndar

OCCUPATION: fiber craftsperson for the Phoenix

KNOWN SKILLS: crochet, spinning, weaving, embroidery, archery

BIRTHPLACE: Fire Isle

APPEARANCE: long pointed ears and a mishmash of traditional May’kar clothing and more modern fashions

NOTABLE TRAITS: An outfit made of their many homemade textiles

RELATIONSHIPS: working with Finnath (Jake Segor) to get new fibers to make textiles with

BIO / BACKGROUND HISTORY: Born to the Phoenix shortly after arriving on the Fire Isle, Hyacinthus was raised with stories of the old land. Their parents were craftspeople back then, their father a woodworker and their mother a weaver. Hyacinthus was most interested in the way his mother described working with camel’s fur and showed him sketchbooks filled with intricate designs for fabric, some of which she was able to bring with her to the new world.

As she grew older, Hyacinthus picked up her parents’ trades, teaching herself to make drop spindles and looms to make textiles like her mother. With age, their desire to experiment grew. He had begun to make his own clothes and work with the goat’s wool on the island but had wanted to branch out.

Her experimentation began with the various plants on the Isle, but as she ran out of material she learned about mana weaving. They studied and observed the weavers amongst the Phoenix and translated the techniques to fiber weaving, melding the skills. But even mana weaving let him wanting more.

It was when she had heard of Finnath’s rabbit farm that she felt that feeling of excitement. Hyacinthus dropped by his tent to collect some fur which, to their surprise, spun beautifully. While there, Hyacinthus had heard stories about the new continent north of his island home. Tales of diverse merchants and swamp camels piqued their curiosity and filled them with a desire to see outside their now seemingly tiny island. With the motivation of exploration and discovery, she’s decided to explore Mardrun to find more materials to make her art.

SKILLS:

Trade Skill Weaver

Arcane

Improved Arcane

Trade Skill Merchant

Greater Arcane

Meditation

Ranged

Two Handed

Mana Reserves

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Fiep

Name: Fiep

Played by: Joel Robertson

Race: Syndar (Serous)
Gender: Male
Age: 63 (269/2020)
Class: Cleric
Occupation: Barkeep, Enforcer, Taskmaster

I am a drop of water in the crashing wave, a dagger in the fortress armory, and an old page in the library; but I’m accepting of these thoughts. My purpose was never for greatness or to be a shining beacon. It was never to be written in history, and definitely not to be chosen by the gods. Known only as Fiep now I carry only my dreams and where fate lands me is where I will rest.

The fall of Faedrun was something of an experience. I can still feel my fingers shake when my memories flood back. It almost feels like another life, which I have taken to heart. I view it as if it was but a long dream; remembering my parents and pulling experiences from it, nothing more.

From the moment I stepped off that seafaring vessel I became lost. So few of our race had made the journey, or even had the chance to start it. Even over here, conflict was still a normal occurrence from the mix of panic, stress, and unknowns of the new world; so I guess we know what fate’s only consistency is. My dream experiences left me with few options for my life, most of which involved creating or solving violence. I couldn’t join the military, I’m afraid that my dreams will become reality again if that happens. Luck found me somewhere else, as one night I found myself walking the streets listening to the city sounds when I heard smashing glass and shouts from a nearby tavern. Two drunkards were attacking the barkeep for cutting them off. I’m not one to prefer violence, but I aim to protect others who do not deserve it. I blinded one of them with a flare and forced the other to the ground by targeting their knee with my walking staff. With no pause I brought the other one down in a similar manner and soon after the barkeep jumped the bar to help me keep them pinned while a patron grabbed the Newhope guards. The one thing I didn’t expect from this was a job offer, but I found myself favored to accept it.

I had to be trained in barkeeping first, but was told that he chose to hire based on the man and not the experience. I didn’t do well at learning the variety of drinks but found myself skilled at inventing my own mixes as needed. After that I was working full time with serving drinks and handling difficult customers. Sometimes I can only remember what I did in those intense moments like they were a dream, perhaps because of Faedrun. The tavern owner was the first person to call me the name “Fiep”, as I did not like using my own name. The name Fiep came from his joke about how I would fight and barkeep, nothing more. From my work I made many connections and business friends, finding myself taking on side jobs out of interest and to make some extra coin to send to my parents; these jobs often included killing rodents, guarding packages, and catering public events.

I continued this life for a few years and got pretty good at it. My name became well known in this sphere and my services were in decent demand, turning me into more of a taskmaster. This allowed me to choose a bit, so luckily no more killing rats in basements. It was at this point that I got a job from an unexpected client, a noble. This was more than I ever expected as I was ready to live out the rest of my days in simplicity. A man who owed a great debt was hiding in the city and the noble knew where he was, but wanted someone to catch him without causing commotion. Well luckily for me I knew a tavern owner in that area, so I took the job. I informed my associate of the plan and paid him a cut, which then I worked at the tavern for a couple of weeks waiting for my target. Eventually he showed up at the tavern and all it took from there was waiting for him to get drunk enough and then help him home, more specifically to the nobles home. Job done clean and quiet, walked away with payment and a pleased noble. I guess news traveled in his circle as I received more job requests from other reputable sources.

There’s an odd feeling I could never shake though. They saw me as a taskmaster but they didn’t see me as a living soul. They saw me for what I could do for them as a tool and nothing more. I’ve now realized that I found that out too late though, as repetition found me and I simply became what they thought of me. I reached my peak and would be nothing further than doing these jobs for them, with me as a living being never being in their concerns; thus ceasing to be of my own concern as well. Sometimes when you live in fog for so long you forget what clear skies look like and just accept the fog as your existence. A whole year of my life just feels empty when I look back.

I’m unsure if it’s fate, luck, or coincidence but I was pulled from the fog. I thought it was just another long term job, but this one is different. They’re not just hiring the skill but the person behind it, and it caused me to realize the fog that I was in and that I could be more than where my life had been led and treated. I think I’ll take their offer and see what happens, either way I have a lot to reflect on. I’ll be honest that I’m a bit nervous, this is my first time leaving Newhope.

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Sythrena Thalrearn

PLAYED BY: Sheila Rose

CHARACTER NAME: Sythrena Thalrearn (pronounced Sith-ren-ah Thal-ree-arn)

GENDER: Female

CLASS: Mage

AGE: 120

RACE: Syndar

HAIR: Red

EYES: Brown

OCCUPATION: Researcher of the Rangers

KNOWN SKILLS: Lores, Weaver, arcane magic, and ritual magic

BIRTHPLACE: The Maykar Dominion

APPEARANCE: Thin frame, with long red hair.

NOTABLE TRAITS:

RELATIONSHIPS:

RUMORS:

BIO / BACKGROUND HISTORY: It was just getting to midday when the wagon made it over the hill. Its driver was an older human male named Nathan. Years out in the sun had bronzed his skin and bleached his already light colored hair to near white. Even in his old age, his body showed signs of a hard worker. He’d made his living taking passengers in and around the Newhope territories. He would sometimes transport whole families, and others he’d link up with a caravan to move various supplies. He made a good living off of it and it showed in his wagon, which was made of sturdy oak, carved with intricate designs and patterns. The interior was well furnished and comfortable, and there was enough airflow throughout the cabin to keep the air from growing stale. This one was his third replacement. It had thick wheels perfect for the new roads of the territories. He smiled at his good fortune. He truly had come a long way. And it was inside this wagon that he carried his most recent passenger.
She was a Syndar female, somewhat short and thin for her race, with long red hair tied back in a ponytail. In the back she had a few bags, some knicknacks, and a long pole-arm wrapped in cloth. Judging by her clothes, she was a Maykar- that or she liked blue and white. He chuckled at his joke; he’d said it out loud to her when they first met, though she didn’t find it as funny as he did. But that didn’t stop him from trying a few more times. A few of them got her to look up from her books. He was taking her From Davin’s Hold to Crow’s Landing.
Over the course of the trip she had gone through five thick books. Two of them had been rather dusty. Other than this, their trip was uneventful. Nathan was a bit worried when passing by Haven. Truly just a slum full of degenerates, the name may have changed three times, but the people sure as sin didn’t. He readied his two horses, but thankfully they were left alone as they passed by. He breathed a sigh of relief and carried on. Their journey took a few days and was mostly uneventful, even with all the upgrades to the roads, way points, towns, and many taverns; at least they had many safe places to rest.
Today was the last day of their travels together. It was a lovely day, sun high in the sky, and just the lightest of breezes. Normally it would be a bit chilly, but there was a breeze coming from the fire isle, so the temperature was higher than it should have been. Nathan’s passenger was taking another one of many naps she’d awarded herself throughout their journey. If she wasn’t reading, she was napping. This didn’t bother him, though. The sights and sounds of the journey were enough- it was the reason he’d come into this line of work in the first place.
There was still another 5 miles before they made it to Crow’s Landing. Three miles into this final stretch, his Syndar passenger woke up and joined him up front with her 6th book. She read a few pages, and then look around to take in the sights. Glancing at her, Nathan said, “We should reach the city soon, my lady.” She looked up from her book, offering him a nod in reply.
Soon, they’d made it to the settlement’s waypoint. It was a simple building, with a small wall for defense and four guards to man it. They had chain shirts under their tabards, and their arms and legs were protected by leather. Three of them had short spears, short swords, and sizable shields. The other was equipped with a bow. Here, the wagon was stopped and checked thoroughly. The guards wrote down their names in the logbook and asked a few questions about their travels, before sending them on their way. As they entered the town, Nathan’s quiet passenger became quite lively- her books were set aside as her attention was taken by Crow’s Landing’s sights and sounds, the buzz of the market-town a constant thrum of conversation and bustling workers, merchants and locals selling goods, and street performers looking for some extra coin from the adventurers who came and went. The smell of saltwater wafted in on the gentle breeze from the nearby sea, and the sound of ships docking and their goods being directed could be heard in the distance. Nathan steered his cart through the town’s winding roads with professional ease, until at last they arrived at their destination- a solitary house nestled in a quieter area of the town off of the main streets overlooking the town’s extensive docks, the beginnings of a ship port, as well as the glistening sea beyond. The home was a well-kept, white two-story cottage with ample windows for natural sunlight. As Nathan pulled the cart to a stop in front of the structure, the Syndar he’d taxi’d gathered her things with hasty excitement. The man couldn’t help but smile- after all, Crow’s Landing was one of his favorite places to visit, especially around this time of year.
Turning to his passenger, Nathan gave the girl a gentle pat on the shoulder as she gathered her things. “Well, here you are, my girl. Do take time to get yourself comfortable and settled in, but make sure to leave time for the festivities as well! You’ve arrived at the most opportune time, after all!”
As she slung her pack over her shoulder, the young woman turned to him with a puzzled look on her face. “Why, what’s happening?”
“Why, just the annual Market Faire! There will be merchants from all corners of Mardrun coming here to sell their goods and compete in the various events that will take place. What you saw in the streets on the way in, those were the early arrivers. Hell, I may extend a day or two from my leave to join in the celebration myself!” The man exclaimed brightly, his grin growing wider as he described the lively event to come.
She gave him a grin- the first he’d been able to garner from her on their journeys- as she stepped down from the cart. “Ah, I see. I’ll be sure to enjoy it, then. Thank you very much for taking me,” she said, and handed the cart-driver a small coin purse for his services. Nathan nodded his thanks, and she waved him off as he coaxed his horses back into motion. All in all, a successful ferry, he thought, as he pulled away into the bustling streets of town to his next customer.

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Aaron Windspeak

PLAYED BY: Jaime Arreguin
CONTACT INFO: Afireseeker101@aol.com
CHARACTER NAME: Aaron Windspeak
GENDER: Male
CLASS: Warrior
AGE: 40
RACE: Half- Syndar
HAIR: Black
EYES: Brown
OCCUPATION: Militia of Starkhaven
KNOWN SKILLS: Archery, Blacksmithing, Camping, Survival skills
BIRTHPLACE: City of Seven Gate
APPEARANCE: Typically seen in a red Tabard over a dark colored tunic, dark
pants, dark boots, and an over the shoulder quiver.
RELATIONSHIPS: Lay Order Militia man of the Chapter of Light. Deceased
Human Mother. Syndar Farther left on Faedrun.
RUMORS: “They say Aaron and his Father had a falling out before he left. He
was told never to return…can you believe that”
BIO / BACKGROUND HISTORY:  Aaron has discovered recently that the world
is an interesting place for a Half Syndar. Old among Humans but considered
young to Syndar, it is a tricky thing to find balance in the world. But through faith
Aaron has persevered.
Aaron grew up for most of what he could remember in the City of Seven
Gates. Aaron never knew his mother but grew up around his father, a Magis of
part of the city, and a Cleric. He grew up and explored the city along with many of
the other children but never quite fit in with them. Some of the caretakers of the
Syndar looked with pity upon him when they thought he wasn’t looking, but he
never truly knew why. He also felt great bouts of emotion and was quicker to
make decision then other Syndar children. That is why early in his childhood

Aaron took to the woods outside of Seven Gates and learn to hunt with a bow.
He became a great source of food for the Commune and it seem to help appease
some of the caretakers at the time.
But as Aaron grew up there were these feeling inside of him that he could
not explain. Feelings of Isolation and something more that was missing from his
life. As a child of a Magis, Aaron decided he would attempt to figure out these
feeling himself. He meditated and looked for answers among his Commune but
found none that satisfied his feelings. Then one day he was drawn to a clearing
far from the city. In this clearing were bones and pieces of equipment from a
battle long passed. Among the bodies were two books lying next to a body in a
tattered red tabard and great shield. While looking through them he discovered
that one was a forgotten tome of a Cleric of Arnath and the second copy of the
Path of Arnath. He felt drawn to both these books and took them home with him.
As he studied them both, Aaron felt a sense of completeness he had never felt
before. He studied the tome late into the evening and made a shocking
discovery. The tome was of a female cleric and that cleric was his mother. He
figured this out when there were mentions of his father fighting alongside this
cleric, and some of the shift in tone he read regarding him. She had fought many
battles against the undead that were plaguing the lands, and his father had
fought beside her a few times. When Aaron brought this up to his father, his
father denied it. But after Aaron showed him the tome, his father confessed and
explained more about their time together. How they fought against the undead,
fell in love and moved to Seven Gates when she became pregnant. A few years
after he was born, she had gone out to battle the undead that were starting to
make their way in the Syndar lands. His father had never known where she had
fallen.
Aaron was lost with what to do with this information for a time, but an
opportunity arose a few day later. Word spread of an Order Cleric just outside the
city, speaking with some of the smaller villages nearby. When Aaron heard about

this, he packed some supplies and headed off to meet the cleric. After following
the trail of this cleric for a few days he caught up to him just outside Syndar
Lands in a human village on the border. At first Aaron was afraid to approach this
man, as he had been warned about the Order and their views on Syndar.
However after watching this Cleric for a bit he noticed how kind and charismatic
he was to everyone, including a few Syndar that happen to live there in the
village. Aaron learned that the cleric was a Griffin with the Chapter of the Shield,
a more protection-oriented order of the Order of Arnath. So, with some
trepidation Aaron approached the man. Despite Aaron’s appearance the cleric
decided to listen to him and see what he wanted. Aaron explained about his
mother and even showed the Tome to him. He explained how he had never quiet
fit in with all the Syndar back at the city and that he wanted to seek purpose and
connection elsewhere. He asked for guidance from the Griffin. The Griffin thought
for a time and looked through the Aarons mother’s tome. The Griffin looked at
Aaron for some time and finally spoke.
“Seems to me that Arnath has called you to his service, perhaps you should join
me on my travels” the Griffin said to him. With these words Aaron felt a feeling in
his heart that he had never felt before.
“Would you teach me more about Arnath?” Aaron asked of the Griffin.
“This path you ask for will not be an easy one, there will be many trails and
hardships in following Arnath’s Path for one like you. Would you still want that
even knowing not everyone would accept you following Him?” the Griffin asked.
Aaron nodded his head vigorously.
“then there is much work to do”.
And with that Aaron joined Johnathan Mohr, Griffin of the Chapter of the Shield
on his journey through the Human and Syndar lands. During these travels
Johnathan taught Aaron about Arthan and his Path, about the Order and its
workings, and about the state of the War against the Undead. In exchange Aaron
helped maintain the Griffins equipment, hunted for food in between villages and

helped fight when the need arose. Eventually word had reached Aaron and
Johnathan that the Order was sending people over to a new land that had been
discovered and establishing a new Settlement there. Johnathan decided to go to
this new land to help defend the people from new threats may be there on this
new land of Mardun. Aaron decided to join him to continue his training and to
ensure that his mother’s final tome was brought to the new library that was being
established.
With his Syndar ear covered and following behind his teacher, Aaron traveled
with many others to the new land. For a while Aaron assisted where he could.
Helping to maintain the equipment for the various chapters that had come to this
new Settlement of Starkhaven and hunting for food to ensure his own health.
Aaron was unable to officially join the lay order for some time due to some of the
older Orders xenophobic view. But in 265 Aaron heard rumors of a new Chapter
that had started to change these views and might just be the opportunity to
officially join. Aaron followed up on these rumors, and with the help of Griffin
Johnathan, was able to join shortly thereafter. Now with a few years of training
among the forces of the militia, Aaron has recently been assigned as a lay order
member of the Chapter of Light. What further trails await Aaron with this new
calling from Arnath. Aaron is unsure but he knows through Faith that he will
perceiver.

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Naheerie Seagrum

Player name: Arlene Hepp
Character name: Naheerie Seagrum
Gender: female
Race: feral syndar
Age: 18
Occupation: Barkeep/ merchant
Skills: Resource; merchant, archery, Barkeep, lore;economic, lore; arcane, lore; divine,
Birthplace: The Sea Dragon
Appearance: has fangs and usually a dismal expression on her face. Wears dark blue and black/ dark gray. Black hair and golden brown eyes.

Bio:

Naheerie is the daughter of Venros Seagrum, a known traveling Merchant but because of his aging has started to settle down at his main Trading Post at the Docks. Where he has been focusing on his Brewing. As such Naheerie has stepped up to take over the traveling between Trading Posts and trying to set up new deals. Though she knows she is going to be at a disadvantage and looked down upon by many as a feral syndar born hollowed… It’s almost as if the story of ‘why’ and ‘how’ of her name has provoked a change in her. The story was told to her not long ago by Venros during one of his many drinking times spent with his favorite regulars of the Trading Post. It went a little something like this…

“Naheerie bring us some more booze!” Venros yelled from the back of the shop. Naheerie gave a deep sigh as she laid down her drawing stick and sighed again as she grabbed yet another bottle from the shelves and took it to the back. As she walked through the curtain separating the rooms she could see her father surrounded by his most loyal customers at the table, gambling and hoot-n-hollering just having a grand old time of it. Naheerie walked over and started pouring everyone another glass. As she just finished pouring a drink for the one, a man that liked to come into the Trading Post just to stare at her while she worked, he grabbed her wrist. Startling her and causing some of the bottle to splash onto the table.
“Naheerie… Is such a pretty name… For a creature such as you.” He drunkenly slurred as he looked her up and down while still holding on to her. He asked, “How did someone like you, Venros, come up with it? Or was it her mother’s idea?” Naheerie tried to pull her arm away without spilling more drink but the man’s grip tightened holding her in place. When Venros did not answer him, the man turned his head to the side to look at him. And as he met Venros’s eyes he immediately released her and put his hand up slightly in a sign of yielding.
Venros then smiled and said,” Have I never told the story? That’s a shame I’m quite proud of myself for it.” He leaned back in his chair while  Naheerie continued around the table pouring drinks. “So her mother was one of my… Girls, back on Faedrun.”
“Oh so you have always been selling some kind of ‘goods’!” One of the men interrupted with a laugh.
“You better believe it!” Venros said as he continued his story,” So she gave birth on the boat ride here. We were on Captain Black’s ship, as he was the one who got, Sikora, my best working girl pregnant in the first place.” Naheerie finished pouring the last person their drink, and had been about to leave to go back to her drawing. But paused as this was the first of her hearing that Venros was not in fact her father. Venros continued, “And luckily Captain Black has his healer on board at all times, so I thought everything was going to go smoothly. But alas that is not what happened. There was… Complications and because of these complications Sikora died before she had even finished giving birth.”
“This is kind of a sad and gruesome tale. how does this make you proud for coming up with a name?”  The interrupting one asked.

“I’ll get there, I’ll get there.” Venros said as he waved his hand in a shooing manner. “So the captain walks in after the whole ordeal is over takes one look at Sikora, covered in blood and dead on the floor.” Venros pauses to take a long drink before he continues, “Merrick while still on his knees holding the newly-born Babe decides to ask him what he wishes for the child. And Black goes…” Venros stands up, knocks over his chair in the process as he has had a bit too much at this point, but still manages to portray an arrogant and egotistical being as he impersonates Captain Black. ‘”I wish for it to have the same fate as it’s mother who lies dead on my floor. That’s an eerie creature, a syndar child born and yet I feel no mana from it. It will be useless to me or anyone else in this world.’ And then he just turns and leaves.” Venros bent down and put his chair back up as he plopped down on it. “The pompous syndar ass. So the Healer Merrick with a dejected look on his face ’cause he pretty much fought to bring her into this world turns and looks to me. I guess he doesn’t want to ask the same question ’cause he just sits there looking at me for a while. So I walk over and grab her and say ‘so that was a nah cuz she’s eerie and I’m a sissy kind of answer if I ever heard one’ and then I laughed to myself and said ‘you know what? That’s what I’m going to call you my girl, Naheerie.’ And so that’s the story on how and why I named her what I did.” he finished with a big drink and laugh. Then of course Mr. Interrupter had to say” I don’t think that’s a story you should be proud of.” And that’s when a brawl started…

Naheerie had never given much thought about her being unable to use or sense magic. But now she craves knowledge on all magic. Hoping to find a way for her to use magic of her own. To prove that she is useful and not just an eerie creature to be left for dead.

This information has has also caused Naheerie to be unsure about how she feels about Sunny. As Captain Black had always treated Naheerie harshly whenever he came to the Trading Post. Usually knocking and pushing her out of his way, sometimes causing Naheerie the fall and hurt herself. And Sunny would always be there to tend to her wounds. There are stories of how Sunny was pretty much taken in under the captain’s wing, and the stories all start around the same time that Naheerie was born. But Sunny never treated Naheerie poorly or anything of the sort which is what confuses Naheerie… It’s almost as if Sunny doesn’t know that Captain Black is Naheerie’s real father. So she just shows up with a smile and heals the Seagrum family whenever they are in need even though Captain Black is no longer alive, and in return she gets a bottle of booze each time. Which is quite a bit as Venros has taken to calling many his children. Naheerie may have been the first to be called his but she is not the oldest nor the youngest in the Seagrum family.

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Nyxaria Ravenbrooke

PLAYED BY: Sheila Rose

CHARACTER NAME: Nyxaria “Feonyx” Ravenbrooke

GENDER: Female

CLASS: Rogue

AGE: 70

RACE: Syndar

HAIR: Brown

EYES: Brown

OCCUPATION: Laborer

KNOWN SKILLS: Polearm

BIRTHPLACE: The old continent

APPEARANCE: Pale, long hair, thin

RELATIONSHIPS: Member of the rangers

BIO / BACKGROUND HISTORY: Born in a small fishing town seated on a river in Vandregonian territory. By 10 years of age, the human and syndar kingdoms have already joined together in their Grand Alliance against the undead plague. Forty three years later, the survivors of the war fled to the new world. Though looking for prosperous new beginnings, this proved difficult due to the land’s natives. Skirmishes and tension were common for the next few years. As things calmed down, the family set out to return to their roots by settling in the town of Crow’s Landing. The town began to deteriorate due to the negligence of the Crow’s Guard. During the harshest winter, a group clad in green came to the dying town’s aid. By pooling their resources, they were able to sustain the town and convince a noble house to invest in the town’s further survival. Come next spring, the town opted to appoint this group the new leaders of their domain. They became the Rangers of Crow’s Landing.

I’ve wanted to help out this new group, but I wasn’t good at combat. So I found someone to teach me. I found a few members of the town guard willing to help me out with this. They tried to show me many different ways to fight; how to kill one’s enemy at a long range with the bow. How to fight with others in a shield wall. They also tried showing me how to fight with a long spear. I sadly wasn’t very good at any of this. Thankfully the captain of the guard saw that I did seem to use the long spear defensively. So he brought me a staff. In a few months, I was able to block most blows sent my way. I had found my weapon style. I, however, had no idea how to go up to them and ask if I could join them. I’ve never been the greatest at talking to anyone. I felt disappointed with myself, so I went to the White Rabbit in town to drink. This bar is what got me into the Rangers.

This bar has been a part of the town ever since my family’s been here. The owners’ sons run it now; Jack and Jon Melteson. They are Vandregonians like myself. I’ve never really talked to them, but they’ve been nice. Luckily on this day, a number of the Rangers were also present at the bar. Having just returned from one of their outings, they seemed in good spirits. I took up a seat near the group, quietly listening in on their conversation as I debated how to approach them. The more I listened in, the more intrigued I became with their behavior and demeanor. However, social interaction has never been my strength. So, to help loosen my tongue some, I took a risk. I ordered a second pint. And then a third. And a fourth.

From there, I remember little. At some point I approached the green cloaks and struck up a conversation. I have no idea what was said, but apparently I made a lasting impression; the next thing I remember is a brawl. An angry brawl fueled on by chants and cheers of encouragement. I recall I was fighting someone they called Itchy. And I was beating him with my staff. From there my world went black. When I awoke, I did so with a horrible hangover and a green belt around my waist.

Today I leave for my first mission in the swamp with a few of them. My head is killing me.

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Kylia

PLAYED BY: Kathy Beltran.
CHARACTER NAME: Kylia
GENDER: Female
CLASS: Mage
AGE: 29
RACE: Syndar
HAIR: Blond
EYES: Blue
OCCUPATION: Phoenix adventurer
KNOWN SKILLS: Archery, Arcane 1
BIRTHPLACE: Born on the Fire Isle
APPEARANCE: Red dress, blond hair and beautiful
RELATIONSHIPS: Born and raised on the Fire Isle, she is friends with all of the Phoenix.
RUMORS: “Have you seen her after a few drinks of Phoenix wine?”
BIO / BACKGROUND HISTORY:
Kylia is… Kylia. Upon first glance, she is just like every other Phoenix of the Fire Isle. Her red dress, flowing blonde hair with pointed tips poking out on both sides, her glowing blue eyes, all are nothing compared to her bubbly, friendly, talkative personality. But, not immediately. When you first meet her, her lips are sealed. Earning her trust so that she is comfortable with you is the key to unlocking her ‘ray of sunshine’ personality. Or Offer her a few drinks of Phoenix wine. She was born on the island, shortly after they found it. She lived her life in simple happiness, never leaving the island. As a matter of fact, she’s hardly ever seen someone who isn’t Syndar. Humans and Ulven are still very new to her. She would spend some time on the harbor, watching the new and different sailors moving their goods from the ship to shore and back again. Always with wide eyed curiosity.
After her friends Anariel and Reggie started leaving the Fire Isle, they came back with great stories about giant kitty cats, tweety birds, and a giant basil bush. Hearing all the stories was fun, so how much more fun would it be to go on an adventure with them? And Reggie.
She took a trip on the boat with the one with the funny hat. And so, her adventure began.

Last Hope Larp